This decision was ultimately carried out by the Producer, Promotional Partner, Sound Director, Project Director, and Human Resources. According to official documents, the cause of my removal as Director of Balan Wonderworld is due to two main points. ![]() I believe that if they don’t care about games nor their fans, Square Enix is a bad company. I would like to share additional information now that the trial has concluded. Videogames Chronicle has translated Naka’s full comments on the matter, which you can read below.Ībout six months before Balan Wonderworld launched, a business direct was made to remove me as Director of Balan Wonderworld, so I filed a lawsuit against Square Enix. Naka said seeing Balan Wonderworld release in this unfinished state was a ‘true disgrace.’ Naka believes if he were kept on as head of the project, it would have never released in an unfinished state. Naka says that game creators should be able to improve their games until the very end, and when his requests to address issues were ignored, he decided to sue Square Enix. Naka also claimed that one of the game’s songs was going to be reworked for promotional purposes, rather than using the track straight from the game. Naka says that developer Arzest submitted a ‘final’ build of the game that wasn’t final at all, and was riddled with known bugs. Naka took to Twitter to vent about the situation, stating that he was removed as the game’s director 6 months before launch. ![]() The game seemed to release in a noticeably unfinished state, which led Naka to sue the game’s publisher, Square Enix. Furthermore, the game was chock-full of bugs, glitches, and issues. Helmed by Yuji Naka, the creator of Sonic, the title was both a critical and commercial failure. ![]() By every regard, Balan Wonderworld was a disappointment.
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